News

Launch Week Known Issues & Hotfix Info

Hello Responders! There’s so much we want to say about this launch and the support we’ve been shown so far, but for now we’ll be focusing our gratitude on sharing some immediate improvements and then how we plan to resolve other issues players have reported with the Armageddon Update. Firstly, we’ve added an Oceanic server […]

Welcome to No More Room in Hell 2!

No More Room in Hell 2 has officially launched out of Early Access on PC as well as onto consoles. Armageddon, our 1.0 update, contains all the content we’ve developed alongside our community these past 2 years as well as all-new features and improvements meant to make this the best zombie survival experience possible. We’re […]

Armageddon (1.0) Update Notes

Feature Updates NEW Game Mode: Survival In this new experience, speakers attract waves of zombies away from population centers and into the waiting arms of combat-focused Responders. These maps are more chaotic and fast-paced, while still offering the core match and meta progression players have come to expect from No More Room in Hell 2. […]

Road to 1.0: Early Access Retrospective

Hello Responders! For our final blog on our Road to 1.0 – don’t worry, we still have Patch Notes and other info accompanying our launch – we thought we’d take a look back at the whole journey that brought us to this moment. First, we’ve put together a video for those who are returning from […]

Road to 1.0: Permadeath

Hello Responders! Today, we wanted to talk about one of the gameplay pillars of No More Room in Hell 2’s Early Access period: Permadeath. We received a lot of feedback from various perspectives on what really worked with our approach to Responder progression and the risks of extraction and where players wanted to see the […]

Road to 1.0: Optimization & Performance

Hello Responders! Some of the largest concerns we’ve heard from players throughout Early Access have been around optimization and performance, and with consoles joining the fray it’s more important than ever. We’ve been hard at work making improvements across the game from VFX to audio and loading latency, aiming to provide as much more room […]

Road to 1.0: Release Date & Raven Rock

Hello Responders, It’s finally time for us to share that No More Room in Hell 2 launches onto PlayStation and Xbox & leaves Early Access with the Armageddon Update on August 11th! Take a look at our latest trailer:  Armageddon Approaches The path we set down at the start of this year with the […]

Road to 1.0: Survival & Night of the Living Dead

Hello Responders! Last we spoke about Survival in our Free Weekend Insights blog, we mentioned a setting very familiar to both No More Room in Hell veterans and zombie horror fans alike. Night of the Living Dead returns to No More Room in Hell 2, updated and expanded to fit our goals for this reincarnation […]

Road to 1.0: Community Questions

Hello Responders! For this dev blog, we’re going to be sharing some updates on community topics that aren’t directly related to game content but deserve addressing ahead of the 1.0 launch. We’ve tried to tackle some of the most common questions, but as always, if you have questions about anything, feel free to come chat […]

Road to 1.0: Economy & Progression

Hello Responders! As we continue down the road towards our 1.0 release, we wanted to take some time to talk through the upcoming progression wipe and changes coming to the core economy of the game. Our goal with this blog is to make clear the intent of our reward systems, as well as set the […]