Update Preview: Resupply (1.1)
Hello Responders!
We know many of you have been patiently waiting since our Beyond Armageddon blogpost and it’s now time to share more about what’s coming next starting with Resupply, our first post-launch content update. These updates will continue to include important fixes and improvements, but also deliver new or expanded features based on community feedback. This update entered development prior to Armageddon launch, and as such focuses on content we wanted to make a bit better shortly after 1.0.
Future content updates with larger features are in development, so stay tuned as we keep working on our 2026 releases and beyond! Here’s a few previews into what you can expect next week on September 15th:
Familiar Places, New Spaces
Resupply brings a whole new alternative scenario for Pottsville, one that sees Responders dropped all together directly into action on the Downtown rooftops. Tasked with aligning antennas to gain further access to the map, bodies must be found and burned to prevent additional NPV-26 outbreaks as they reach the outskirts to extract. This reverse run allows players to experience this map’s familiar surroundings in a whole new way!

Lewiston is also receiving some much smaller objective flow changes, aimed at adding a bit more to do in areas that lacked engagement prior. This includes additional events at Gas Station and Park that should make the map feel more similar to the rest of the Objective experiences in length.
Getting Attached
Attachments are an area we began to give more focus in our last Early Access update, Revelation, by giving them more depth on how they improve a firearm’s capability. In Resupply, we’ll be adding a whole host of additional attachments that help you customize each gun to the next level!
From laser sights that reduce your spread and improve your hip-fire accuracy, muzzle brakes that dramatically decrease your experienced recoil, to compensators that provide a smaller benefit to both recoil and spread; Handguns and rifles have many more options to adjust their comfort and lean into a specific playstyle. For shotgun fans, you can now discover chokes in the wild that give a serious boost to your lethality at medium range!
Controller Improvements
For controller users, we’ve made a lot of improvements and fixes to various areas and menus where control could be lost unexpectedly and scenarios in which loadout and cosmetic selections can skip or fail to apply. We’re continuing to take in feedback on menu navigation and are working on additional fixes for 1.2!
We also know that controller players want more choices in how their input behaves in-game, and while we continue to work on adding those options, in Resupply we’ll be reducing the current deadzones by 50%, making joystick movement much more responsive!
Additional Fixes & Known Issues
In Resupply, we’ve got several fixes coming to address remaining gameplay and UI issues from Armageddon, including a fix to an issue preventing players from mantling after rapidly picking up and dropping objective items as well as additional issues with objective interactables.
Achievements also have fixes to track progression more consistently and during matches as opposed to after. For PlayStation Responders, we’re in the final stages of readying a fix for specific trophies not progressing or completing and will likely release it as part of a hotfix.
Finally, a quick note on a persistent issue involving an inability to squad up with friends: We’re still investigating the potential factors at play that causes this behavior, and have narrowed it down to how certain internet connection types interface with our partying system. A universal fix still hasn’t been discovered but various users have reported seeing improvement via switching between Ethernet & Wi-Fi, adjusting their NAT type, and disabling a VPN if they are utilizing one. We’ll continue to look into potential solutions as more information becomes known! (If you have more info, feel free to visit our Support page or join our Discord and share in the support channel there.)
As always, stay safe out there!
The NMRIH2 Dev Team